Handle requests from the server
Declare what your client can do
Declare each capability in the Client constructor's options — a server only sends your client a request it declared a capability for, and the SDK enforces that on both sides.
import { Client } from '@modelcontextprotocol/client';
const client = new Client(
{ name: 'my-client', version: '1.0.0' },
{
capabilities: {
sampling: {},
elicitation: { form: {}, url: {} }
}
}
);Every result quoted on this page comes from this client connected over an in-memory transport pair to a server whose tools elicit input and request sampling. Test a server shows that wiring; Elicitation and Sampling show the server side.
TIP
An empty elicitation: {} declares form mode only — url must be listed explicitly. getSupportedElicitationModes, exported from @modelcontextprotocol/client, turns any elicitation capability object into { supportsFormMode, supportsUrlMode }.
Handle an elicitation request
A tool that calls elicitInput sends your client an elicitation/create request. Branch on request.params.mode: 'url' carries a URL to open in the user's browser, and anything else is a form your client builds from request.params.requestedSchema.
client.setRequestHandler('elicitation/create', async request => {
if (request.params.mode === 'url') {
// Open request.params.url in the user's browser; answer when they finish.
return { action: 'accept' };
}
// Render request.params.requestedSchema as a form; return what the user entered.
return { action: 'accept', content: { city: 'Lisbon' } };
});action is the user's decision: 'accept' carries the submitted content, 'decline' and 'cancel' carry nothing. Calling a tool that asks where to ship an order now round-trips through the form branch:
[ { type: 'text', text: 'Order placed: Travel mug ships to Lisbon.' } ]TIP
Form requests sent before mode existed omit it entirely — branch on 'url' and treat everything else as a form, never on mode === 'form'.
Handle a sampling request
Deprecated — SEP-2577
Servers should call their LLM provider directly instead of sampling — see Sampling. Keep this handler to support servers that have not migrated yet.
A tool that calls requestSampling sends your client a sampling/createMessage request: a list of messages to run through a model your application controls.
client.setRequestHandler('sampling/createMessage', async request => {
const lastMessage = request.params.messages.at(-1);
console.log('Sampling request:', lastMessage?.content);
// In production, run the messages through your model here.
return {
model: 'host-model',
role: 'assistant',
content: { type: 'text', text: 'One travel mug to Lisbon.' }
};
});Calling a tool that summarizes the order logs the prompt the server sent, and the tool result carries the handler's completion:
Sampling request: { type: 'text', text: 'Summarize this order: 1 Travel mug to Lisbon' }
[ { type: 'text', text: 'host-model: One travel mug to Lisbon.' } ]Register each handler once
Register each handler once, on the Client you construct. The same handler answers a request the server pushes to your client and a request the SDK fulfils for you inside a callTool() round — your code never sees the difference.
INFO
Which of those two delivery paths a connection uses depends on its protocol version — see Protocol versions.
Cap or disable automatic fulfilment
When the SDK fulfils requests inside a call, the inputRequired option caps how many rounds it runs on your behalf.
const client = new Client(
{ name: 'my-client', version: '1.0.0' },
{
capabilities: { sampling: {}, elicitation: { form: {}, url: {} } },
inputRequired: { maxRounds: 3 }
}
);Past maxRounds (default 10) the call rejects with an SdkError coded INPUT_REQUIRED_ROUNDS_EXCEEDED. Set autoFulfill: false to turn the loop off entirely: a call that needs input rejects on its first round instead, and the round trips are yours to drive.
Recap
- Declare a capability in the
Clientconstructor or the server never sends that request. setRequestHandler('elicitation/create')branches onmodeand returns the user'saction, pluscontenton accept.setRequestHandler('sampling/createMessage')runs the messages through your model and returns{ model, role, content }.- Register each handler once; it answers the request however the connection delivers it.
inputRequiredcaps the automatic interactive rounds;autoFulfill: falsedisables them.